Типичные изменения
- extraction of anatomical structures
- removing unrelated structures
- segmentation или manual anatomical split
- Curve to Mesh / Geometry Nodes to Mesh conversion
- object renaming и hierarchy changes
- material changes, optimization, GLB preparation, WebGL preparation
- adding context geometry where applicable
Stage 3 public legal layer. This page publishes only model-facing source, license, attribution, and change notices.